Struct addr2line::Context [−][src]
pub struct Context<R: Reader> { /* fields omitted */ }
Expand description
The state necessary to perform address to line translation.
Constructing a Context
is somewhat costly, so users should aim to reuse Context
s
when performing lookups for many addresses in the same executable.
Implementations
pub fn from_sections(
debug_abbrev: DebugAbbrev<R>,
debug_addr: DebugAddr<R>,
debug_aranges: DebugAranges<R>,
debug_info: DebugInfo<R>,
debug_line: DebugLine<R>,
debug_line_str: DebugLineStr<R>,
debug_ranges: DebugRanges<R>,
debug_rnglists: DebugRngLists<R>,
debug_str: DebugStr<R>,
debug_str_offsets: DebugStrOffsets<R>,
default_section: R
) -> Result<Self, Error>
pub fn from_sections(
debug_abbrev: DebugAbbrev<R>,
debug_addr: DebugAddr<R>,
debug_aranges: DebugAranges<R>,
debug_info: DebugInfo<R>,
debug_line: DebugLine<R>,
debug_line_str: DebugLineStr<R>,
debug_ranges: DebugRanges<R>,
debug_rnglists: DebugRngLists<R>,
debug_str: DebugStr<R>,
debug_str_offsets: DebugStrOffsets<R>,
default_section: R
) -> Result<Self, Error>
Construct a new Context
from DWARF sections.
This method does not support using a supplementary object file.
Construct a new Context
from an existing gimli::Dwarf
object.
Find the DWARF unit corresponding to the given virtual memory address.
Find the source file and line corresponding to the given virtual memory address.
pub fn find_location_range(
&self,
probe_low: u64,
probe_high: u64
) -> Result<LocationRangeIter<'_, R>, Error>
pub fn find_location_range(
&self,
probe_low: u64,
probe_high: u64
) -> Result<LocationRangeIter<'_, R>, Error>
Return source file and lines for a range of addresses. For each location it also returns the address and size of the range of the underlying instructions.
Return an iterator for the function frames corresponding to the given virtual memory address.
If the probe address is not for an inline function then only one frame is returned.
If the probe address is for an inline function then the first frame corresponds to the innermost inline function. Subsequent frames contain the caller and call location, until an non-inline caller is reached.