Struct color_eyre::section::IndentedSection [−][src]
pub struct IndentedSection<H, B> { /* fields omitted */ }
Expand description
An indented section with a header for an error report
Details
This helper provides two functions to help with constructing nicely formatted error reports. First, it handles indentation of every line of the body for you, and makes sure it is consistent with the rest of color-eyre’s output. Second, it omits outputting the header if the body itself is empty, preventing unnecessary pollution of the report for sections with dynamic content.
Examples
use color_eyre::{eyre::eyre, SectionExt, Help, eyre::Report};
use std::process::Command;
use tracing::instrument;
trait Output {
fn output2(&mut self) -> Result<String, Report>;
}
impl Output for Command {
#[instrument]
fn output2(&mut self) -> Result<String, Report> {
let output = self.output()?;
let stdout = String::from_utf8_lossy(&output.stdout);
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
Err(eyre!("cmd exited with non-zero status code"))
.with_section(move || stdout.trim().to_string().header("Stdout:"))
.with_section(move || stderr.trim().to_string().header("Stderr:"))
} else {
Ok(stdout.into())
}
}
}
Trait Implementations
Auto Trait Implementations
impl<H, B> RefUnwindSafe for IndentedSection<H, B> where
B: RefUnwindSafe,
H: RefUnwindSafe,
impl<H, B> Send for IndentedSection<H, B> where
B: Send,
H: Send,
impl<H, B> Sync for IndentedSection<H, B> where
B: Sync,
H: Sync,
impl<H, B> Unpin for IndentedSection<H, B> where
B: Unpin,
H: Unpin,
impl<H, B> UnwindSafe for IndentedSection<H, B> where
B: UnwindSafe,
H: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
Set the foreground color generically Read more
Set the background color generically. Read more
Change the foreground color to black
Change the foreground color to black
Change the foreground color to red
Change the foreground color to red
Change the foreground color to green
Change the foreground color to green
Change the foreground color to yellow
Change the foreground color to yellow
Change the foreground color to blue
Change the foreground color to blue
Change the foreground color to magenta
Change the foreground color to magenta
Change the foreground color to purple
Change the foreground color to purple
Change the foreground color to cyan
Change the foreground color to cyan
Change the foreground color to white
Change the foreground color to white
Change the foreground color to bright black
Change the foreground color to bright black
Change the foreground color to bright red
Change the foreground color to bright red
Change the foreground color to bright green
Change the foreground color to bright green
Change the foreground color to bright yellow
Change the foreground color to bright yellow
Change the foreground color to bright blue
Change the foreground color to bright blue
Change the foreground color to bright magenta
Change the foreground color to bright magenta
Change the foreground color to bright purple
Change the foreground color to bright purple
Change the foreground color to bright cyan
Change the foreground color to bright cyan
Change the foreground color to bright white
Change the foreground color to bright white
Make the text bold
Make the text dim
Make the text italicized
Make the text italicized
Make the text blink
Make the text blink (but fast!)
Swap the foreground and background colors
Hide the text
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
Sets the foreground color to an RGB value.
Sets the background color to an RGB value.